﻿using System.Collections.Generic;
using System.Drawing;

namespace Model
{
    public static class ResultModel
    {
        public static Color Pass { get { return Color.FromArgb(0, 0x80, 0); } }
        public static Color Fail { get { return Color.FromArgb(0xff, 0, 0); } }
        public static Color Write { get { return Color.FromArgb(0xfa, 0xfa, 0xfa); } }
        public static class WriteModel
        {
            public static List<Point> PCB1 { get { return new List<Point>() { new Point(365, 350), new Point(365, 385), new Point(365, 425), new Point(365, 460) }; } }
            public static List<Point> PCB2 { get { return new List<Point>() { new Point(785, 350), new Point(785, 385), new Point(785, 425), new Point(785, 460) }; } }
            public static List<Point> PCB3 { get { return new List<Point>() { new Point(1250, 350), new Point(1250, 385), new Point(1250, 425), new Point(1250, 460) }; } }
            public static List<Point> PCB4 { get { return new List<Point>() { new Point(1700, 350), new Point(1700, 385), new Point(1700, 425), new Point(1700, 460) }; } }
        }
        public static class JZZCModel
        {
            public static List<Point> PCB1 { get { return new List<Point>() { new Point(560, 350), new Point(560, 385), new Point(365, 425), new Point(365, 460) }; } }
            public static List<Point> PCB2 { get { return new List<Point>() { new Point(1440, 390), new Point(1440, 430), new Point(1440, 425), new Point(1440, 460) }; } }
        }
    }

}
